receive months of
festival novelties
in the comfort of your home!!!

Help us celebrate the legacy of BeanOps Founder
and CEO Mr. Maps by owning your very own BeanCoin! Get in on the ground floor of BeanCoin before the price explodes!

This one-of-a-kind, one-night only experience has been created exclusively for Whaaat!? You won’t want to miss it!

Check the live calendar to see all the goings-on each month: including talks, book club meetings, game club discussions, pop-up arcade events, and more! Then write that business down in your day planner! Bust out those colored tabs to organize it all! Or better yet, add it to the calendar on your Palm Pilot. It's the future!
Let's play games together. But in secret. It's Snaaack month! This week we're going to hop on Parsec together and play play Boomerang Fu. Legit food fight, y'all!
WEDNESDAYS 12:30-1PM MDT
Boomerang Fu
Join us on Mondays from 12:30-1PM as we snack on L. E. Hall's treatise on Katamari Damacy for Boss Fight Books!
Do you remember how Jerry Seinfeld always had tons of cereal? And like, kid cereal? That's because he's awesome. He also has a bunch of classic cars. Classic cars and sugary cereal are a great combo. You should eat more cereal.

Can computers fully replicate the awe-inspiring splendor of actual nature? No. But February might be a little cold for you to go on an actual nature walk, so we’re bringing the outdoors indoors for the second volume of the Whaaat!? Arcade! Games full of open spaces, simulated ecologies, strange creatures, presented with plenty of space and weird immersive surprises.

SATURDAYS WE'LL BE STREAMING LIVE FROM

When I was 7 there was only one kid in the neighborhood >with an NES so all the kids would line up to play Teenage Mutant Ninja Turtles and I was afraid of losing my turn to go to the bathroom so I would hold it and pee my pants just to play old videogames. This is kind of like that, but you can stop and pee whenever you want.
Join our interactive excursion into the world of nature and videogames, led by Alenda Y. Chang, the author of Playing Nature: Ecology in Video Games. Alenda will discuss the critical role of video games in response to our burgeoning ecological crisis, and then lead us in some play-based activites that will delve into the surprising connections between games and nature.
Tracy Fullerton, game designer, creator of Walden, a Game, professor in the USC Games program at the University of Southern California, and the director of the Game Innovation Lab, will discuss her design methods, encouraging designers to find inspiration in ideas and activities that have meaning to them and seeing where those ideas lead, rather than relying on standard genres and design solutions.
a special talk about Pink Tiger Games, Flatter Me, and making sweet, kind games to connect people and make them feel seen and heard.
december 2, 6pm mst
Do we love cats, or have they just hypnotized us into serving their every whim? We may never know, but cats were the theme of the first Whaaat!? Arcade of the season. Every game featured in the arcade was cat related. Experimental cat-themed controllers were on display.

Caturday, Nov 21, 4-6PM

Our lab cats have been hard at work, and their Catrollers are ready for exhibition! Join us as we play video games using controllers fashioned from stuffed mice, laser pointers, fur and little balls with bells inside.

i want to thank you for letting your guard down.
i wont let you regret it. i know your still letting some wounds heal. i wont ever forget it. the tremble in your voice, i know will not compromise.don't ever not speak to me. i am hoping to stay cornered by your truth. i am hoping to stay cornered by your beauty.

	

-Austin Stephenson

We'll open up our internet browsers, explore a LOT of Wikipedia pages, and discuss the cycles that cause our favorite cult media to be overlooked: what makes audiences decide what a work is before they even experience it?

Our featured item for September was an amazing experimental gameplay session with Paolo
Pedercini from
Molleindustria.

We played a massively multiplayer version of Democratic Socialism Simulator, got a special guided tour of LikeLike's oMoMa, saw a new episode of Friennnds, and completed an epic quest from Rules and Roberts. Our supplies of wonder flew off the shelves!

On Wednesday, October 28, John Sharp joined us to discuss his phenomenal book Works of Game! He told us things he liked about it. He told us things he didn't like about it. It was great!

Right now we're all surround by nanny cams. Not cool! This month create a game about hiding your identity from the technology around you. This could be using webcam filters, voice modulators, real masks, or whatever you can think of. Submissions accepted until October 7.

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It's like Coachella, but instead of music, it's games! And instead of in the desert, it's on the internet! At your house! Another win!
A nature reserve filled with mutants that teach you how to make better video games? Possibly, but first you'd have to successfully hit one with a tranquilizer dart.
Things will come to you in the mail! What things? Whatever we can afford! But good things. Not dead things or rocks or old food. That’s gross.
You want to trust us with your phone number? Okay! You should! We'll take it and give it strangers, and then you'll play experimental SMS games with those same strangers! It's an experiment!
Do you crave connection, but also have a big problem with real humans? Try texting a robot! It’s been programmed to be your friend, and is 55% less clingy than older models!